Light Or Death
Info
A unique take on vampire survivors, leaning into the "survival" genre with gathering and crafting. Expect to die quite a bit until you get familiar with the systems.
This is my first game, which I developed over the course of a weekend as my personal game jam. Please let me know what you think! I used Godot 4, Pixelorama, and various asset packs.
Guide:
Crafting Recipes (Place resources on the log):
- 3 wood - Spear
- 2 wood, 1 stone - axe
- 1 wood, 2 stone - scythe
- 1 wood, 2 ingot - sword
Bonfire (Place resources in the fire):
- wood - bonfire light grows larger
- stone - gain localized light allowing you to wonder from the fire without taking damage
- ore - smelt into ingot
This project is open source, the files can be found here: https://github.com/peytondwilliams/survival
Status | Released |
Platforms | HTML5, Windows, Linux |
Author | Freezybird |
Genre | Action, Survival |
Made with | Godot |
Tags | Bullet Hell, Godot, Roguelike, Singleplayer |
Comments
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I like the part where there is a glitch you can live without being in the fire without being in the fire. I don't know if you attend to do that, but it looks like I don't suppose to be rounding around without health.
haha you are right I will fix it tonight
Took me a bit to understand what am I fighting against at the start, torches on head little creatures? Solid work, though I'd suggest to add more "crunch" to the combat, perhaps a highlight if you hit a creature, it flashes . Otherwise a good game prototype that could be expanded more out of the initial loop.
Appreciate it! I’ll make my next game punchier. And a better tutorial/introduction haha